AO3 username: Quillori Letter link:https://quillori.dreamwidth.org/26807.html Fandoms (one per line): Le città invisibili | Invisible Cities - Italo Calvino The Fisherman and the Jinni (1001 Nights) Original Work (Fantasy) Original Work (Pulp SF) Spanish Mackerel - Omar Rayyan
Open to podfic? No
Open to vids? Not for this exchange
Open to IF? Yes
IF likes: I have far more experience with choice based than parser based games, but I'm open to either. I'm all mac though, so web based or works on a mac, please.
For Invisible Cities, I can immediately think of some possibilities for Euphemia, with its trade in memories: eg, normally in-game choices affect what happens in the future; how would it work if they reflect what you remember of the past? Or a story pieced together from many fragments of memories. Or something else entirely! But I would be equally interested in any of the other cities - and some of my prompts for inter-city trade or diplomacy would certainly seem to offer the possibility of creating an explorable world through IF.
The Fisherman and the Jinni and Original Work (Pulp SF) - some of my in-universe meta requests would work well as IF too: a selection of in-universe sources to explore could be fun.
Spanish Mackerel: maybe something could be done using IF to represent how an octopoid creature interprets the world?
But these are just suggestions off the top of my head: I find IF fascinating, so I'm pretty much guaranteed to love whatever you do, and if you want to do something I don't mention, the very fact I didn't think of it means I'll be interested to read it.
no subject
Date: 2018-01-19 03:34 pm (UTC)Letter link: https://quillori.dreamwidth.org/26807.html
Fandoms (one per line):
Le città invisibili | Invisible Cities - Italo Calvino
The Fisherman and the Jinni (1001 Nights)
Original Work (Fantasy)
Original Work (Pulp SF)
Spanish Mackerel - Omar Rayyan
Open to podfic? No
Open to vids? Not for this exchange
Open to IF? Yes
IF likes: I have far more experience with choice based than parser based games, but I'm open to either. I'm all mac though, so web based or works on a mac, please.
For Invisible Cities, I can immediately think of some possibilities for Euphemia, with its trade in memories: eg, normally in-game choices affect what happens in the future; how would it work if they reflect what you remember of the past? Or a story pieced together from many fragments of memories. Or something else entirely! But I would be equally interested in any of the other cities - and some of my prompts for inter-city trade or diplomacy would certainly seem to offer the possibility of creating an explorable world through IF.
The Fisherman and the Jinni and Original Work (Pulp SF) - some of my in-universe meta requests would work well as IF too: a selection of in-universe sources to explore could be fun.
Spanish Mackerel: maybe something could be done using IF to represent how an octopoid creature interprets the world?
But these are just suggestions off the top of my head: I find IF fascinating, so I'm pretty much guaranteed to love whatever you do, and if you want to do something I don't mention, the very fact I didn't think of it means I'll be interested to read it.